Category Archives: News

March Bonus Content

  We’ve got a whole new set of models for all active subscribers to our Unity 5 and Unreal Engine 4 SpeedTree Modeler. Each model comes in either a Hero, Desktop, or Mobile resolution.  Once you’ve downloaded these assets they will be yours to use whether you maintain the subscription or not. Dog Rose, Desktop […]

New Species for the Games 8 Library

The SpeedTree Game Library continues to grow with new varieties of trees and ground cover plants added every month. Here’s an overview of all the new game trees we’ve added in March, be sure to check back for new trees!  These trees are compatible with SpeedTree 8 for Lumberyard and SpeedTree 8 for UE4.

SpeedTree 8 for UE4.19

SpeedTree 8 is arriving next week for UE4.19 with an open public beta of the SpeedTree 8 for UE4 modeler! All current subscribers will be able to access both the SpeedTree 7 and SpeedTree 8 modelers with full editing capabilities, while anyone with a SpeedTree Store account can try the new export-only mode and sample […]

New FXPHD SpeedTree Course

Emmy Award-winning VFX supervisor Eran Dinur has released a new 10-part tutorial series covering the new features and workflows of the all-new SpeedTree Cinema 8.  Judging solely by the video, it looks like a fantastic course for anyone looking to learn more about using SpeedTree CInema 8 for VFX! From the FXphd Website: In the past few […]

In the News: 3D World Reviews SpeedTree 8

Artist and writer Steve Jarratt has written an extensive review of SpeedTree Cinema 8 for 3D World magazine’s February print issue available online at creativebloq.com. Citing the new lower price point and powerful new features, Steve had some positive things to say about SpeedTree: …the main takeaway here is that SpeedTree 8, in combination with […]