Category Archives: News

SpeedTree for Games Modeler Update 7.1.5

SpeedTree for Games Subscription Modeler Update 7.1.5 We’ve updated the SpeedTree modeler to correct an important issue that can cause a black triangle to appear in a model using bifurcation as well as a persistent bug that could keep kick users out of the program. For more info on updates and bug fixes visit our documentation […]

New Tree Tuesday: False Spirea and Sweet Woodruff

We’ve got a new set of trees now live on our SpeedTree store, on sale for a limited time. We’ll be releasing a whole crop of new trees over the next few weeks so keep a close eye on our Twitter, Facebook and blog! All models include tuned wind, LODs, multiple variations and all the leaf […]

Banana Plant, Shamrock, and Cinnamon Fern for Games

We’ve got a second set of trees now live on our SpeedTree store, on sale for a limited time. We’ll be releasing a whole crop of new trees over the next few weeks so keep a close eye on our Twitter, Facebook and blog! All models include tuned wind, LODs, multiple variations and all the leaf […]

SpeedTree featured in ‘In The Heart of The Sea’

SpeedTree at Sea A top end-of-year oscar contenders, In The Heart of The Sea is making a splash at theatres today and features SpeedTree technology.  Although as the title suggests, much of the movie takes place in the oceans off the coast of South America,  Rodeo VFX used Academy Award winning SpeedTree Cinema for the moments […]

Video Game Awards 2015

What a year! The Game Awards 2015 helps bring this phenomenal year of gaming to a close by recognizing the great games being made by both indie and AAA studios.  Judged by an international jury of peers the ceremony in features 22 categories that cover the breadth of the industry, with categories ranging from ‘E-sport Player […]

SpeedTree Receives 2015 Engineering Emmy

After a year of receiving top honors for its impact on movies and video game development, SpeedTree has been named the recipient of a 2015 Engineering Emmy for its significant impact on the television industry. The “Golden Age” of television has brought with it unprecedented levels of VFX on our home screens and with it […]

End Of Summer Asset Sale!

SpeedTree End Of Summer Sale Summer may be winding down, but we’ve got big plans for SpeedTree this fall.  To kick things off,  we’re celebrating the imminent change of seasons with a store-wide sale on our Unreal Engine 4 and Unity 5 assets.  All our packages and models have been cut by 40% until September […]

The SpeedTrees of The Witcher 3: The Wild Hunt

When building the ultimate game engine for open world RPGs, CD Projekt Red chose SpeedTree for Games to incorporate into REDengine 3.  Their goal was to create a toolkit that would enable them to handle the challenges of building an expansive open world that allowed for a compelling narrative, balancing freedom with story line, complexity with […]

SpeedTree and the Democratization of Unity 5

Unity 5 was announced this morning with one resounding theme: Democratization. The world of video game engines is undergoing a massive shift in how video games develop as the smaller indie developers like Facepunch Studios and Camoflaj release stunning titles without the aid of major studios. The integration of powerful technologies such as SpeedTree and Oculus […]