Category Archives: News

Top 5 Artist Spotlights: January 2019

So many posts, so little time! We try to share the outstanding work of our users on a daily basis through Twitter, Facebook, Instagram, and LinkedIn. However, we recognize it’s easy to fall behind on social media while crushing the daily grind. To cut the infinite scroll and get your monthly round-up of inspiring environment […]

The State of the SpeedTree/Unity HDRP Pipeline

SpeedTree 8 for Unity is now available as a subscription, indie, and full games license, bringing PBR goodness and advanced features to Unity 2018.3.  By default, SpeedTree will export with a material set up for the Standard pipeline, but still faces some challenges for those who want to use the beta High Definition Render Pipeline […]

Artist Highlight – Guilherme Rabello

The breakdown from Guilherme: “In a nutshell I’ve imported the pots and bamboo stand mesh in SpeedTree and used it as a mesh force to grow the plants around it. Also a box behind it to keep the ivy to invade the wall area in the real scenario. And a magnet on the top. In […]

March Bonus Content

  We’ve got a whole new set of models for all active subscribers to our Unity 5 and Unreal Engine 4 SpeedTree Modeler. Each model comes in either a Hero, Desktop, or Mobile resolution.  Once you’ve downloaded these assets they will be yours to use whether you maintain the subscription or not. Dog Rose, Desktop […]