Category Archives: Uncategorized

Confessions of an Onsite SpeedTree Trainer

Least Used/Understood Modeling Features As we have added features and capabilities to the SpeedTree Modeler through the years, an increasing number of customers have asked for help in getting the most out of our software. Some users want to create that one perfect tree from concept art. Others want to reduce polys, make initial tree […]

New Trees Tuesday – 3 New Unity Models on Our Store

We’re always adding new Unity tree models to the SpeedTree Library, allowing Unity 5 Beta users to create even more varied environments. See our three new models on sale at 33% off – for a limited time. Elderberry for SpeedTree for Unity 5 Beta users has been added to our store, on sale now at […]

SpeedTree® Use Confirmed in 13 2014 Movies, including Two VFX Nominees

We know of 13 movies released in 2014 where SpeedTree played a role, including two films nominated for Visual Effects Academy Awards® by the Academy of Motion Picture Arts and Sciences: Captain America: The Winter Soldier (VFX Nominee) X-Men: Days of Future Past (VFX Nominee) The Hundred-Foot Journey The Giver Teenage Mutant Ninja Turtles Pompeii Noah […]

SpeedTree® Receives a Scientific and Technical Academy Award®

The Academy of Motion Picture Arts and Sciences has honored three of our own with a Scientific and Technical Academy Award! Read the official announcement from the Academy. The actual award was presented at a ceremony in Beverly Hills, CA on February 7, 2015, to the three developers of SpeedTree®: IDV co-founders Michael Sechrest and […]

SpeedTree® Plays Major Role in GameDev.net’s Image of the Day – Twice!

Congrats to Adam Goodrich for making excellent use of SpeedTree for Unity in a picture named Image of the Day twice at GameDev.net, on December 31, 2014 and January 8, 2015. The winning image was selected by a vote among members of the GameDev.net community: Watch the scene that Adam created in this video . . . Adam, […]

SpeedTree® in ‘The Witcher 3’ Next-Gen Title

Wow. We’ve been working with CD Projekt on The Witcher 3 for a while now, but every time they release new screenshots, we’re stunned. Our compliments to CD Projekt on their absolutely brilliant work with SpeedTree and the entire title! SpeedTree has come a long way since the days of Elder Scrolls IV: Oblivion, the […]

New Trees Tuesday – Free Christmas Tree & 5 New Unity Models on Our Store

We’re always adding new Unity tree models to the SpeedTree Library, allowing Unity 5 Beta users to create even more varied environments. See our FREE Christmas tree and five new models on sale at 33% off – for a limited time. FREE Christmas Tree SpeedTree package for Unity 5 Beta users – Merry Christmas!   […]

New Trees Thursday – Free Christmas Tree & 5 New UE4 Models on Our Store

We’re always adding new Unreal Engine 4 tree models to the SpeedTree Library, allowing UE4.3 or higher users to create even more varied environments.  See our FREE Christmas tree and five new models on sale at 33% off – for a limited time. FREE Christmas Tree SpeedTree package for Unreal Engine 4.3 or higher users […]

Can SpeedTrees Be Destroyed?

Flaming Trees in Far Cry® 4 When people are considering using SpeedTree in a game, they often ask us questions like these:  Can SpeedTree destroy trees?  Knock them over?  Burn them?  The answer: “Well, no.  But it can help.” Destruction requires a high level of interaction between the SpeedTree asset and other parts of the […]

SpeedTree® Featured in Several Next-Gen Games Released This Holiday Season

You’ll see more SpeedTree® for Games vegetation than ever this holiday season, with the impressive list of new game releases taking advantage of our latest tech. The environments in these next-gen games showcase SpeedTree’s newest features, and the enhanced realism supported by PlayStation®4 and Xbox One. The list of holiday game titles featuring SpeedTree include: […]