Author Archives: Danny Oakes

August Bonus Content

We have another batch of models for all active subscribers to our Unity 5 and Unreal Engine 4 SpeedTree Modeler! Each model comes in either a Hero, Desktop, or Mobile resolution. Once you’ve downloaded these assets they will be yours to use, whether you maintain the subscription or not. Korean Stewartia, Hero Lance Spearhead, Desktop […]

March Bonus Content

  We’ve got a whole new set of models for all active subscribers to our Unity 5 and Unreal Engine 4 SpeedTree Modeler. Each model comes in either a Hero, Desktop, or Mobile resolution.  Once you’ve downloaded these assets they will be yours to use whether you maintain the subscription or not. Dog Rose, Desktop […]

SpeedTree Cinema v8.1.0 Released

Our first major update for SpeedTree Cinema featuring a number of improvements, bug fixes, and features is now available to evaluate, purchase, and download. If you’re working on a Wacom tablet or laptop with a 4k screen, our display scale settings will help you utilize higher resolutions on smaller screens. We’ve also added support for […]

January Bonus Content for SpeedTree Subscribers

  We’ve got a whole new set of models for all active subscribers to our Unity 5 and Unreal Engine 4 SpeedTree Modeler. Each model comes in either a Hero, Desktop, or Mobile resolution. If applicable, these assets will include seasonal variations (Fall, Winter, Summer) as well as any leaf map makers associated with that […]

SpeedTree for Lumberyard Updates and New Models

Our first major update for SpeedTree for Lumberyard is here with several important fixes for our first SpeedTree 8 for games modeler, made available for free by Amazon Lumberyard. We also have new SpeedTree 8 games models available on our store, bringing our digital forest up to 130+ models! Backwards Compatibility: With almost every piece […]

Cyber Monday Sale!

Green up your Cyber Monday with a hefty discount on digital foliage for games, vfx, and more! 35% off all SpeedTree Models 10% off all SpeedTree Modelers Sale ends at 11:59 p.m. on Tuesday, December 5 Game Trees: Unreal and Unity SpeedTree Models Lumberyard SpeedTree Models VFX Trees: SpeedTree 8 SpeedTree Models SpeedTree 7 SpeedTree […]

Assassin’s Creed: Origins

The environments of the Assassin’s Creed series have always been as integral to the mechanics and feel of the game as hidden blades, ancient conspiracies, and a questionable understanding of genetics. With its tenth installation, Ubisoft has taken the game to its roots (pun intended) creating an open world realization of Ancient Egypt, built using […]

October Bonus Content for UE4 and Unity

  The first Tuesday of every month we’ve got a whole new set of models for all active subscribers to our Unity 5 and Unreal Engine 4 SpeedTree Modeler. Each model comes in either a Hero, Desktop, or Mobile resolution. If applicable, these assets will include seasonal variations (Fall, Winter, Summer) as well as any […]

ILM’s Behind the Magic of Kong: Skull Island

Kong: Skull Island roared into theaters this past spring bringing an updated-yet-retro take on the famous movie monster. Besides being an action-packed genre romp, Kong featured some beautiful visual effects from Industrial Light and Magic using our Academy-award winning SpeedTree Cinema modeler. ILM’s latest Behind the Magic video is a compelling breakdown of the hazy Vietnam-tinged […]