With chilly temperatures bringing us indoors, join us for a trip to the virtual greenhouse to nurture stylized models.
Tag Archives: 3d
Artem shines a light on how he created his fantasy forest scene.
Get your head into the clouds with this breakdown of Fuzzy Pixel’s animated short!
Ghost Recon: Breakpoint’s environments are home to Pierre Afoumado’s assets and we got the low down on how they came to be.
We talked to the self-taught artist in a new phase of their life about how they created this 2D illustration beginning with 3D software.
When we saw “Cabin by the River,” we had to know more about the way it was made and the artist who brought it to life. Currently in their final year at Staffordshire University studying CGI and VFX, Isaac Watkins is working towards creating environments for films (and potentially games!) We reached out to Isaac […]