Several games under development for the just-revealed PlayStation®4 will feature SpeedTree® for Games, and it was announced today that the game industry’s premier vegetation middleware fully supports the platform.

We’re really excited about the PS4’s system architecture. We welcomed the eight symmetric x86 cores with open arms, as I suspect most developers will. The abundant RAM, memory bandwidth, and modern AMD GPU means we can focus on bringing every SpeedTree feature over immediately instead of figuring out how we’re going to fit it all into an unfamiliar architecture.

There are some really great SpeedTree-powered PS4 titles under development and we can’t wait to tell you more about them. Stay tuned.

Read our official press release here.