One of the main challenges of developing a standalone modeling app is making sure it fits in with as many modeling and rendering pipelines as it can. This is no small feat — it isn’t enough to simply export an OBJ or FBX file and say you’re done. Getting the materials correct for your particular […]
Category Archives: Art Tools
Update: Here’s a new video of the Wind Wizard, this time with some manual tuning after the initial pass. Done in version 6.2.3 of the Modeler. As the main person behind SpeedTree’s wind algorithm I can say this without hurting anyone’s feelings – tuning the wind in SpeedTree can be kind of hard. It pains me to say […]