continent | |
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biome | |
Genus | Magnoliales |
species | |
size | |
compatibility | |
Package Type |
Southern Magnolia (Unity)
$39.00
**For use with Unity 5 beta and newer only**
Southern Magnolia in various resolutions. 15 complete models and 9 leaf map makers!
They’re drop-in ready for Unity 5 beta or higher, or you can subscribe to the SpeedTree Modeler to tweak, randomize, or edit to your exact specifications.
Additional information
Description
Southern Magnolia (Magnolia grandiflora)
**For use with Unity 5 beta and newer only**
This large evergreen tree is native to the southeastern Unites States, ranging from Virginia to central Florida and west to east Texas. It can reach heights of nearly 36.5 m (120 ft). It’s recognizable by it’s waxy, dark green leaves and large white flowers.
What’s Included?
- Summer, budding, white flower, pink flower, and winter versions in hero resolution
- Summer, budding, white flower, pink flower, and winter versions in desktop resolution
- Summer, budding, white flower, pink flower, and winter versions in mobile resolution
- 39 high-resolution diffuse, normal, and specular
- 9 leaf map maker SPM files (utilities for easily creating and adjusting leaf-group textures, Modeler subscription needed)
Extras
What makes SpeedTree models so special? How many features are packed into each model? Details here.
- Hero, desktop, and mobile resolutions
- Seasonal variations
- Collision objects
- Tuned LOD transitions
- Tuned wind effects
- Preset ambient occlusion
- Leaf map maker SPM files
- Branch seam blending used
Want to create limitless variations of these trees or tweak them in any way? A Modeler subscription will get the job done.
User License
Use of this product is subject to the terms of the SpeedTree Model Library Components End User License Agreement.
This product is intended for use with Unity 5 Subscription and will function properly only with that software (specifically, version 5 beta or newer). This product is not a mesh or standalone asset, and cannot be used to create or export a mesh or standalone asset. It can be modified only with the SpeedTree for Unity Modeler.