In this 90-second video, we use the SpeedTree Modeler to create a tree from scratch, using concept art imported and placed directly in the scene.

Textures and auxiliary scene meshes are pulled from our library, but everything else is created on-the-fly.

All features shown, except seasonal change, are available in most versions of the SpeedTree Modeler, including the $19/month Unity 5 and UE4 subscription Modelers.

Time-lapse speeds vary from 2x to 10x throughout. Some sequences are shown out of order.