3D VEGETATION MODELING for Unity

Available as a subscription modeler for Unity, or an Indie and Full license, the integration of SpeedTree® for Games offers a diverse range of features: a highly versatile modeling app,scalable wind effects, seamless LOD and more. starting at only $19 a month.

SPEEDTREE FOR Unity FEATURES

Works with the SpeedTree Modeler, available on Windows and Mac OSX for $19/mo. USD.

This award-winning vegetation editing tool delivers a unique combination of procedural and hand modeling, for quick, precise tree artistry. Features include hand drawing, subdivision surface modeling, fine-tuning of wind effects, growing your tree around imported mesh props, and much more.

All models are enabled to automatically create extremely efficient lightmap UVs

Wind effects are scalable, delivering the same level of high-end animation as seen in the growing list of outstanding feature films that have used SpeedTree.

Smooth, tunable LOD transitions.

Works on any platform Unity supports.

Buy just the trees you need from SpeedTree’s extensive, widely-varied Model Library store and drop them into your game as-is or tweak them first with the SpeedTree Modeler.

Works with instanced foliage rendering and instanced painting, with full wind support and per-instance color variation.

Provides the latest SpeedTree version and features, as long as the subscription is active.