An overview of the Extend Parent tool in SpeedTree 8, as well as the new addition of bottom caps to trunks.

A brief introduction to working with the SpeedTree 8 PBR material tools.

Our new mesh cutout tool allows meshes to be quickly optimized out of any material.

New features and tools in SpeedTree 8.

An overview on splits in SpeedTree 8.

An introduction to mesh anchors, the points that specify the attachment spot on a mesh asset.

Exporting from SpeedTree 8 for UE4.

An introduction to the level of detail feature in SpeedTree 8, the decreasing of a model’s complexity as it moves away from the camera.

An overview of parent curves in SpeedTree 8.