The latest iteration of Unreal Engine includes the addition of some new powerful tools for foliage with open world games in mind. Populating the landscape with trees requires more than just randomly dropping your assets on a map. It’s about crafting and controlling the world your players inhabit. Placing your foliage using UE 4.8 procedural […]
Tag Archives: UnrealEngine
Lucy James hosts the weekly web series Reality Check on Gamespot.com and uses the series to illuminate the technology and science behind everyone’s favorite video games. After exploring some of the techniques that make open world games like The Witcher 3: The Wild Hunt possible she delved further into two of the middleware tools involved: […]
7.1.2 We’ve updated our modeler for Unreal Engine 4. This update fixes several bugs as well as bringing improvements to how the modeler handles light mapping and an additional LOD. If you are currently a subscriber, simply log-in to your account on our store to download the update. New Features 1. More LODs for UE4 […]
To celebrate the world that CD Projekt Red has created in The Witcher 3: The Wild Hunt, we are putting our UE4 and Unity 5 Asset packages on sale at our Speedstore for 55% off until Tuesday May 26th. As usual, our packages come with all the features that make SpeedTrees more than just a static […]
When building the ultimate game engine for open world RPGs, CD Projekt Red chose SpeedTree for Games to incorporate into REDengine 3. Their goal was to create a toolkit that would enable them to handle the challenges of building an expansive open world that allowed for a compelling narrative, balancing freedom with story line, complexity with […]
As Unity and UE4 are being used for more diverse applications we’ve seen an increase in the demand for our hero model trees for arch/viz renderings as well as just highly detailed scenes. We’ve taken nine of our most popular trees and put together a package of Hero models that include multiple seasons and age […]
Arbor Day is this Friday the 24th of April, which means it’s time to shut down your computer, step outside and get your hands dirty planting trees and exploring real-life foliage generation. At the very least give a tree a hug or a loving pat, and let it know that you care. Once that’s done, head […]
We’re constantly working to add new varieties to our asset store and our latest addition brings a broader range of species into a single package. As with our other package this includes all the tuned lightmap UV’s (for UE4), LODs, Seasonal Variations, tuned wind effects, leaf map maker files and more; making this the best […]
The first day of Spring is here at SpeedTree, and here in South Carolina it is…remarkably cloudy and overcast. But still, there’s no denying that the sun is tipping past the equator and it will only get warmer. So in honor of this Vernal Equinox, we’re holding a sale of all our assets and asset packages for […]
We’re always adding new Unreal Engine 4 tree models to the SpeedTree Library, allowing UE4.3 or higher users to create even more varied environments. See our three new models on sale at 33% off – for a limited time. Sunflower package for Unreal Engine 4.3 or higher users added to our store. […]