Koola’s Snow Example Project (UE4)
Koola has made his latest scene available
They’re drop-in ready for UE 4.3 or higher, or you can subscribe to the SpeedTree Modeler to tweak, randomize, or edit to your exact specifications.
Koola’s Snow Example Project
Over the past year, Koola has been producing some of the most striking examples of what can be accomplished with UE4 and SpeedTree. Koola released the project files to everyone to take a look at what’s going on behind the scenes and seeing as this is a great learning opportunity for everyone, we’ve decided to release this project free at our store along with the included SpeedTree models. This project was created with Unreal Engine 4.10.2 and has not been optimized, so please keep that in mind.
The UE4 Forum thread on Koola’s work can be found here
- Colorado Blue Spruce Winter SpeedTree Model (.Spm files and textures)
- Full UE4 Project files
All variations of our Colorado Blue Spruce model including bare and young tree models can be purchased at our Store. Also, take advantage of our Free SpeedTree pack for UE4
What makes SpeedTree models so special? How many features are packed into each model? Details here.
- Hero, desktop, and mobile resolutions
- Tuned lightmap UVs for UE4, all LODs
- Tuned LOD transitions
- Tuned wind effects
- Preset ambient occlusion
- Branch seam blending used
Want to create limitless variations of these trees or tweak them in any way? A Modeler subscription will get the job done.
Our EULA does not permit distribution or reselling of SpeedTree files. In this instance, we feel that the learning opportunity provided warrants making this project widely available to all so we are making the models within this package available for free.
Use of the SpeedTree models in this product is subject to the terms of the SpeedTree Model Library Components End User License Agreement.
The .SPM files in this product are intended for use with Unreal Engine 4 Subscription and will function properly only with that software (specifically, version 4.3 or newer). This product is not a mesh or standalone asset, and cannot be used to create or export a mesh or standalone asset. It can be modified only with the SpeedTree for UE4 Modeler.