Activating Your Free License
Amazon has provided all Lumberyard developers with a complimentary license for SpeedTree 8. To activate your license, simply click “Activate License” and proceed to checkout to create a SpeedTree Store account. You will then be able to log in with your store credentials.
SpeedTree for Amazon Lumberyard
SpeedTree® 8 for Lumberyard, the vegetation software making AAA games great since 2003, is available first for Amazon Lumberyard developers.
Featuring our unique, award-winning combination of procedural plus hand-modeling approach, SpeedTree is a design package powerful enough to meet virtually any vegetation modeling requirement, from architectural backgrounds to Academy Award®-winning visual effects.Learn More about SpeedTree 8 for Lumberyard
New SpeedTree 8 Features:
• A free perpetual license provided by Amazon to Lumberyard developers
• Full PBR material workflow and rendering
• All new 3D surface-scanned PBR texture library
• New techniques for low-poly branch structure modeling and mesh editing
• Automatic vertex color painting for Lumberyard wind with in-modeler preview
• One-draw-call models with tiling textures, wind, and LOD
• Unlimited seasonal variation
• New art director tools and more intuitive workflow
License highlights and caveats (end-user license agreement):
Frequently Asked Questions
How Does It Work?
The SpeedTree 8 for Lumberyard Modeler is provided for free by Amazon. In order to use the Modeler you will need to activate your free license on the SpeedTree Store.
SpeedTree 8 for Lumberyard can open SpeedTree files (.SPM) and export them to Amazon Lumberyard as .CGF files. It’s important to note that SpeedTree for Lumberyard will not export meshes outside of the .CGF format and is incompatible with other game engines, including CRYENGINE..
Using the SpeedTree Modeler is a three step process:
Create or purchase a SpeedTree model. Whether you use models from our library or create one from scratch using the SpeedTree Modeler, you’ll need a model to get started. Models consist of the SpeedTree files (.SPM ) and the textures and component meshes (.OBJ, .FBX) associated with it.
Export the model as a .CGF. SpeedTree models are exported directly into your Lumberyard project. Once they’ve been exported into the project, the asset processor will recognize the .CGF file and process it accordingly. SpeedTrees can be exported with up to three LODs with vertex painted colors for wind added procedurally. Once you’ve opened the model in your scene, you will need to change the bending value to >0 in order to see wind effects.
Place models in your scene. Once imported, SpeedTree models can be placed or painted like any other static mesh.
No. SpeedTree 8 for Lumberyard is only licensed for use with your real-time projects. Models may not be sold or distributed.
Nope! Anything you create under your free license is yours to keep and use in any real-time project with no additional licenses or fees.
OS: Windows 7 / 8 / 10 (64-bit)
Memory: 8 GB RAM
Graphics: VRAM 2GB dedicated
OS: Windows 7 / 8 / 10 (64-bit)
Memory: 16 GB RAM
Graphics: VRAM 4GB dedicated
Occasionally after adding a product to your cart and proceeding to checkout, you will receive an error that your cart is empty.
To resolve this, try logging in or creating a SpeedTree account before adding the product to your cart. If this doesn’t resolve the issue, please contact us at [email protected].