Category Archives: Video Games

SpeedTree® Receives a Scientific and Technical Academy Award®

The Academy of Motion Picture Arts and Sciences has honored three of our own with a Scientific and Technical Academy Award! Read the official announcement from the Academy. The actual award was presented at a ceremony in Beverly Hills, CA on February 7, 2015, to the three developers of SpeedTree®: IDV co-founders Michael Sechrest and […]

SpeedTree® Plays Major Role in GameDev.net’s Image of the Day – Twice!

Congrats to Adam Goodrich for making excellent use of SpeedTree for Unity in a picture named Image of the Day twice at GameDev.net, on December 31, 2014 and January 8, 2015. The winning image was selected by a vote among members of the GameDev.net community: Watch the scene that Adam created in this video . . . Adam, […]

SpeedTree® in ‘The Witcher 3’ Next-Gen Title

Wow. We’ve been working with CD Projekt on The Witcher 3 for a while now, but every time they release new screenshots, we’re stunned. Our compliments to CD Projekt on their absolutely brilliant work with SpeedTree and the entire title! SpeedTree has come a long way since the days of Elder Scrolls IV: Oblivion, the […]

New Trees Tuesday – Free Christmas Tree & 5 New Unity Models on Our Store

We’re always adding new Unity tree models to the SpeedTree Library, allowing Unity 5 Beta users to create even more varied environments. See our FREE Christmas tree and five new models on sale at 33% off – for a limited time. FREE Christmas Tree SpeedTree package for Unity 5 Beta users – Merry Christmas!   […]

New Trees Thursday – Free Christmas Tree & 5 New UE4 Models on Our Store

We’re always adding new Unreal Engine 4 tree models to the SpeedTree Library, allowing UE4.3 or higher users to create even more varied environments.  See our FREE Christmas tree and five new models on sale at 33% off – for a limited time. FREE Christmas Tree SpeedTree package for Unreal Engine 4.3 or higher users […]

Can SpeedTrees Be Destroyed?

Flaming Trees in Far Cry® 4 When people are considering using SpeedTree in a game, they often ask us questions like these:  Can SpeedTree destroy trees?  Knock them over?  Burn them?  The answer: “Well, no.  But it can help.” Destruction requires a high level of interaction between the SpeedTree asset and other parts of the […]

SpeedTree® Featured in Several Next-Gen Games Released This Holiday Season

You’ll see more SpeedTree® for Games vegetation than ever this holiday season, with the impressive list of new game releases taking advantage of our latest tech. The environments in these next-gen games showcase SpeedTree’s newest features, and the enhanced realism supported by PlayStation®4 and Xbox One. The list of holiday game titles featuring SpeedTree include: […]

SpeedTree® For Unity® 5 Beta Launched with $19/Month Modeler

Unity® 5, now released in beta and available for preorder, includes the first run-time integration with SpeedTree®, meaning the game industry’s premier vegetation may now be used directly with Unity Technologies’ popular engine. Unity 5 users who want to add dynamic, animated SpeedTree tree and plant models to their projects may download four free sample […]

SpeedTree for UE4 Tree Sale Through October 31

4 Scary Trees, 7 New Trees, and Introducing: Tree Packs! SpeedTree for Unreal Engine 4 Subscription was launched on July 16, to much cheering and clapping of hands. Three months later, it’s time for us to give back. So we’re launching a sale of our four scariest models, seven newest models, and something we’ve never […]