The Academy of Motion Picture Arts and Sciences has honored three of our own with a Scientific and Technical Academy Award! Read the official announcement from the Academy. The actual award was presented at a ceremony in Beverly Hills, CA on February 7, 2015, to the three developers of SpeedTree®: IDV co-founders Michael Sechrest and […]
Category Archives: News
Until October 12, get significant savings on SpeedTree Studio, SpeedTree Architect and all the trees you can use with them! SpeedTree Studio, regularly $895, is $595 ($300 off!) SpeedTree Architect, regularly $495, is $345 ($150 off!) And all VFX trees are half off! The sale applies only to VFX trees as listed at the “Version 7” […]
We’re still putting together the official marketing material for the Unity 5 launch (web pages, tutorial videos, etc.) but I thought I’d share some of the details we revealed at GDC with those of you that are curious. First of all, here’s a link to my GDC presentation in the Unity theater. It’s a little […]
At GDC last week, Epic Games shook up the video game industry: full source code access to Unreal Engine 4 for $19/month + 5% royalties. As some of you may know, SpeedTree is currently integrated into UE4, but up to now has only been made available to Epic’s AAA/non-subscription licensees. We were intrigued by the […]
We’ve struggled with this decision in the past and finally made the move to online docs this time around with the release of v7.0. This may be an unwelcome decision to some of you, but the benefit of easily getting documentation updates to everyone put us over the edge. Why the change? Previously, our options […]
SpeedTree® for Games is out in force in the first round of games for Sony’s PlayStation® 4 and Microsoft’s Xbox One. Here’s where to look for us in next gen: PS4 Titles Featuring SpeedTree for Games Available at launch: Battlefield 4 Killzone™: Shadows Fall Skylanders Swap Force Releasing post-launch: The Witcher™ 3: Wild Hunt Dragon […]
If you’re planning to be at SIGGRAPH 2013 (July 23-25, Anaheim Convention Center), we invite you to come to the SpeedTree® booth and get a first look at one of the biggest tech leaps we’ve presented at a conference in quite a while. This will include a preview of version 7 of SpeedTree Cinema and […]
If you’re a reader of Cinefex magazine, you may have spotted several recent mentions of SpeedTree® in two July articles highlighting cinematic visual effects created for summer blockbusters Iron Man 3 and White House Down. Iron Man 3: In the July Cinefex story, Rough Around the Edges, Jody Duncan outlines the work of visual effects […]
After the wrap-up of the E3 conference earlier this week, all we can say is, Wow! We knew that SpeedTree® for Games would fully support the new PlayStation® 4 and Xbox One consoles. We knew that Bungie’s Destiny™, announced as a SpeedTree® title April 23, wouldn’t be the only game that brings SpeedTree to PlayStation® 4 and […]
With spring rolling into summer, this time of year is about graduations, outdoor cookouts, swimming pools and the summer movie season! That’s why we’re proud to list the following blockbusters for summer 2013 that used SpeedTree®, with a link to each movie’s listing on IMDB. G.I. Joe: Retaliation Star Trek Into Darkness Iron Man 3 The Great […]