Category Archives: News

SpeedTree® Receives a Scientific and Technical Academy Award®

The Academy of Motion Picture Arts and Sciences has honored three of our own with a Scientific and Technical Academy Award! Read the official announcement from the Academy. The actual award was presented at a ceremony in Beverly Hills, CA on February 7, 2015, to the three developers of SpeedTree®: IDV co-founders Michael Sechrest and […]

Discounts on SpeedTree Studio, Architect and Tree Models Through October 12

Until October 12, get significant savings on SpeedTree Studio, SpeedTree Architect and all the trees you can use with them! SpeedTree Studio, regularly $895, is $595 ($300 off!) SpeedTree Architect, regularly $495, is $345 ($150 off!) And all VFX trees are half off! The sale applies only to VFX trees as listed at the “Version 7” […]

More About Unity 5

We’re still putting together the official marketing material for the Unity 5 launch (web pages, tutorial videos, etc.) but I thought I’d share some of the details we revealed at GDC with those of you that are curious. First of all, here’s a link to my GDC presentation in the Unity theater. It’s a little […]

SpeedTree® for Unreal Engine 4

At GDC last week, Epic Games shook up the video game industry: full source code access to Unreal Engine 4 for $19/month + 5% royalties. As some of you may know, SpeedTree is currently integrated into UE4, but up to now has only been made available to Epic’s AAA/non-subscription licensees. We were intrigued by the […]

SpeedTree® on the Frontlines of Next-Gen Gaming

SpeedTree® for Games is out in force in the first round of games for Sony’s PlayStation® 4 and Microsoft’s Xbox One. Here’s where to look for us in next gen: PS4 Titles Featuring SpeedTree for Games Available at launch: Battlefield 4 Killzone™: Shadows Fall Skylanders Swap Force Releasing post-launch: The Witcher™ 3: Wild Hunt Dragon […]

July Cinefex Cites SpeedTree® in Two Summer Blockbusters

If you’re a reader of Cinefex magazine, you may have spotted several recent mentions of SpeedTree® in two July articles highlighting cinematic visual effects created for summer blockbusters Iron Man 3 and White House Down. Iron Man 3: In the July Cinefex story, Rough Around the Edges, Jody Duncan outlines the work of visual effects […]

Lots of Next-Gen Titles Using SpeedTree® Announced at E3

After the wrap-up of the E3 conference earlier this week, all we can say is, Wow! We knew that SpeedTree® for Games would fully support the new PlayStation® 4 and Xbox One consoles. We knew that Bungie’s Destiny™, announced as a SpeedTree® title April 23, wouldn’t be the only game that brings SpeedTree to PlayStation® 4 and […]

SpeedTree® Showing Up Big in Summer Blockbusters

With spring rolling into summer, this time of year is about graduations, outdoor cookouts, swimming pools and the summer movie season! That’s why we’re proud to list the following blockbusters for summer 2013 that used SpeedTree®, with a link to each movie’s listing on IMDB. G.I. Joe: Retaliation Star Trek Into Darkness Iron Man 3 The Great […]