We’ve got a new set of trees now live on our SpeedTree store, on sale for a limited time. We’ll be releasing a whole crop of new trees over the next few weeks so keep a close eye on our Twitter, Facebook and blog! All models include tuned wind, LODs, multiple variations and all the leaf […]
Category Archives: News
We’ve got a second set of trees now live on our SpeedTree store, on sale for a limited time. We’ll be releasing a whole crop of new trees over the next few weeks so keep a close eye on our Twitter, Facebook and blog! All models include tuned wind, LODs, multiple variations and all the leaf […]
SpeedTree at Sea A top end-of-year oscar contenders, In The Heart of The Sea is making a splash at theatres today and features SpeedTree technology. Although as the title suggests, much of the movie takes place in the oceans off the coast of South America, Rodeo VFX used Academy Award winning SpeedTree Cinema for the moments […]
What a year! The Game Awards 2015 helps bring this phenomenal year of gaming to a close by recognizing the great games being made by both indie and AAA studios. Judged by an international jury of peers the ceremony in features 22 categories that cover the breadth of the industry, with categories ranging from ‘E-sport Player […]
After a year of receiving top honors for its impact on movies and video game development, SpeedTree has been named the recipient of a 2015 Engineering Emmy for its significant impact on the television industry. The “Golden Age” of television has brought with it unprecedented levels of VFX on our home screens and with it […]
SpeedTree End Of Summer Sale Summer may be winding down, but we’ve got big plans for SpeedTree this fall. To kick things off, we’re celebrating the imminent change of seasons with a store-wide sale on our Unreal Engine 4 and Unity 5 assets. All our packages and models have been cut by 40% until September […]
When building the ultimate game engine for open world RPGs, CD Projekt Red chose SpeedTree for Games to incorporate into REDengine 3. Their goal was to create a toolkit that would enable them to handle the challenges of building an expansive open world that allowed for a compelling narrative, balancing freedom with story line, complexity with […]
Unity 5 was announced this morning with one resounding theme: Democratization. The world of video game engines is undergoing a massive shift in how video games develop as the smaller indie developers like Facepunch Studios and Camoflaj release stunning titles without the aid of major studios. The integration of powerful technologies such as SpeedTree and Oculus […]
In a few days, the SpeedTree team, along with spouses, friends & family, will jet off to Southern California to pick up our Technical Achievement Academy Award®. The presentation will take place at a black tie dinner Saturday night at the Beverly Wilshire Hotel, a few steps from the famed Rodeo Drive and what feels […]
We know of 13 movies released in 2014 where SpeedTree played a role, including two films nominated for Visual Effects Academy Awards® by the Academy of Motion Picture Arts and Sciences: Captain America: The Winter Soldier (VFX Nominee) X-Men: Days of Future Past (VFX Nominee) The Hundred-Foot Journey The Giver Teenage Mutant Ninja Turtles Pompeii Noah […]