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Category Archives: Featured
Let’s make spooky trees!
SpeedTree 8 for Unity is now available as a subscription, indie, and full games license, bringing PBR goodness and advanced features to Unity 2018.3. By default, SpeedTree will export with a material set up for the Standard pipeline, but still faces some challenges for those who want to use the beta High Definition Render Pipeline […]
2019 IS GOING TO BE A BUSY YEAR…. The release of SpeedTree 8 marked the biggest step forward for our procedural modeling toolset in the past 8 years, completely reevaluating our geometry and material workflow to meet the increased demands of modern game, movie, and industrial rendering. These changes are important not just because they […]
It has been a year chock-full of incredible art made by our users. While we do our best to highlight projects on our social media channels, we know it’s easy to miss those spotlights with life and work limiting time spent on Twitter, Facebook, and Instagram. To make sure our users don’t miss out on some […]
We have another batch of models for all active subscribers to our Unity 5 and Unreal Engine 4 SpeedTree Modeler! Each model comes in either a Hero, Desktop, or Mobile resolution. Once you’ve downloaded these assets they will be yours to use, whether you maintain the subscription or not. Giant Redwood, Hero Western Sword […]
We have another batch of models for all active subscribers to our Unity 5 and Unreal Engine 4 SpeedTree Modeler! Each model comes in either a Hero, Desktop, or Mobile resolution. Once you’ve downloaded these assets they will be yours to use, whether you maintain the subscription or not. Korean Stewartia, Hero Lance Spearhead, Desktop […]
Congratulations, @MarvelStudios and @Avengers: #InfinityWar. pic.twitter.com/PnHfaouOlP — Star Wars (@starwars) May 1, 2018 Avengers: Infinity War has smashed through the opening weekend records like the Hulk smashing, well, everything. Meaning 9 of the top 10 U.S. opening weekend blockbusters feature visual effects created with the help of SpeedTree. The opening weekend box office records have […]
The ability to capture complex root structures or gnarly chunks of trees from a forest is one of the most exciting developments in visual effects and game production over the past few years. With photorealistic visuals appearing in AAA games as well as indie titles, the technology has changed what we thought was possible. When […]