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Decemberbonuscontent

December Bonus Content

The leftover turkey has barely cooled and we’ve got a whole new batch of free SpeedTrees for our Subscribers. Each model comes in either a Hero, Desktop, or Mobile resolution. These assets will include all the variations (Fall, Winter, Summer) as well as any leaf map makers associated with that model.  Once you’ve downloaded these assets they will be yours to use whether you maintain the subscription or not. Each month will include a hero model, a desktop model, and a mobile model.

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Hero Resolution: Colorado Blue Spruce (3 Models & 2 Needle Map Maker)

Desktop Resolution: Scots Pine,  (3 Models)

Mobile Resolution: Douglas Fir, mobile resolution (3 Models & 2 Needle Map Makers)

15% Off Our SpeedTree Store

Our store is constantly growing and offers a variety of packages and individual trees. Now with an active subscription to our modeler you can get 15% off our models to use as a starting point for new species or simply to fill your world with unlimited variations of the foliage of your choice. Our models come with artist-tuned wind and LOD effects as well as multiple seasons and variations for any project. (Learn more about what makes our SpeedTree’s special for UE4 or Unity 5)

If you are already a subscriber, you can take advantage of this discount simply by logging into our store.

If you aren’t already a subscriber, head over to our store to get your subscription for just$19 dollars a month  stop or start at any time and keep all the assets that you’ve created.

Unity 5 Subscription  and Bonus Content

UE4 Subscription and Bonus Content



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Monthly Bonus Content

October 1 marks the second month of our SpeedTree Subscription Bonuses and we’ve got three models that will be available for any user with an active subscription. Each model comes in either a Hero, Desktop, or Mobile resolution. These assets will include all the variations (Fall, Winter, Summer) as well as any leaf map makers associated with that model.  Once you’ve downloaded these assets they will be yours to use whether you maintain the subscription or not. Each month will include a hero model, a desktop model, and a mobile model.

October Bonus Content

October_2015_Wide

Hero Resolution: Chinese Banyan (2 models & 1 leaf map maker)

Desktop Resolution: Amur Cork(3 models & 7 leaf map makers,)

Mobile Resolution: Azalea (3 models & 2 leaf map makers)

15% Off Our SpeedTree Store

Our store is constantly growing and offers a variety of packages and individual trees. Now with an active subscription to our modeler you can get 15% off our models to use as a starting point for new species or simply to fill your world with unlimited variations of the foliage of your choice. Our models come with artist-tuned wind and LOD effects as well as multiple seasons and variations for any project. (Learn more about what makes our SpeedTree’s special for UE4 or Unity 5)

If you are already a subscriber, you can take advantage of this discount simply by logging into our store.

If you aren’t already a subscriber, head over to our store to get your subscription for just $19 dollars a month  stop or start at any time and keep all the assets that you’ve created.

Unity 5 Subscription  and Bonus Content

UE4 Subscription and Bonus Content

EmmyblankAfter a year of receiving top honors for its impact on movies and video game development, SpeedTree has been named the recipient of a 2015 Engineering Emmy for its significant impact on the television industry.

The “Golden Age” of television has brought with it unprecedented levels of VFX on our home screens and with it the same bleeding edge technology that powers the biggest silver screen blockbusters.

SpeedTree’s vegetation modeling tools launched in 2002, but it didn’t find its way into theaters until 2009 when James Cameron’s Avatar marked the launch of SpeedTree Cinema. Since first making the leap to TV in 2011 on Sesame Street® SpeedTree has seen exponential growth in broadcast and cable. More than 30 television programs have used SpeedTree in many episodes including Game of Thrones, Penny Dreadful, Black Sails, and Bones.

“Our objective from the start has been to give the best tree and plant tools to as many artists and creators as possible,” said IDV Co-Founder Michael Sechrest. “Our growing adoption by the television industry, and this year’s Engineering Emmy represent major accomplishments in striving toward that goal.”

SpeedTree was awarded a Scientific and Technical Academy Award® from the Academy of Motion Picture Arts and Sciences in February, having been featured in over 50 feature films since its first appearance in Avatar. For it’s significant impact on real-time use, both in AAA games and for a host of indie games developed using our integration into Unity 5 and UE4, the software was recognized with a Develop Industry Excellence Award in the Design & Creativity Tool category this past July.

“The recognition of the television community is particularly gratifying,” said Mr. King. “We’re seeing not just increasing use in television, but a broadening array of types of uses. SpeedTree is making its way into documentaries, fantasies, and historical fiction as well as real-life dramas and sitcoms. We’re also getting into a good number of TV commercials, in fact. And our broadcast users are employing the full range of SpeedTree capabilities, including wind effects, growth and precision modeling. This is as much their award as ours.”

We at SpeedTree are proud to supply the tools necessary for innovation and efficiency and look forward to the next generation of television shows that are sure to capture the world’s imagination.

The Academy of Television Arts & Sciences, which is sponsoring the 67th annual Engineering Emmy program, names Mr. Sechrest, Co-Founder Chris King and Senior Software Architect Greg Croft as award recipients. The three will accept the award in a ceremony in Hollywood, California, on October 28.

 

 

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After a year of epic Game James, the team at Unreal is putting together what is sure to be a well, epic competition to celebrate. We’re thrilled to be a part of raising the stakes for this competition by offering some prizes to the winners.  If you haven’t had a chance to witness one in action, Game Jams are an opportunity for devs to flex their creative muscles as they tackle building a game in a week. We at SpeedTree are always blown away by the creativity shown by Unreal devs and can’t wait to see what the results are!

The SpeedTree prizes being offered are:

  • Awards for Epic Award Category Winners: One-year subscription and $250 gift coupon given to each team. (Note, not given per team member, but per team)
  • Random Drawings (x 3): Three-month subscription and $100 coupon for randomly drawn teams from pool of all qualifying submissions!

The integration of SpeedTree into UE4 has put our award-winning modeling tools into thousands of devs hands for only $19 a month (Which also includes 15% off our store as well as free models) and the results have been incredible.  We also offer a huge variety of trees, bushes, and grass that can be used without ever needing our Subscription Modeler.  Use the coupon code below to gear up for what you might need and good luck!

Use the coupon code EPICMEGAJAM to get an additional 15% off all UE4 assets until 10/15

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SpeedTree Store

 

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San Andreas centers around the eponymous California faultline and the earthquakes triggered by a massive tectonic shift.  What follows the earthquake and its aftershocks is wide-spread destruction, tsunamis, falling skyscrapers, Dwayne Johnson using various land/air/sea vehicles to rescue his family, and of course a veritable boatload of technology to bringing it to life on the screen. Technology including the Academy Award-winning tech: SpeedTree Cinema.

Image Engine put together a breakdown of one of the major VFX shots in the film. Check out the video below and read more about how they achieved photo-realism through technology for this pivotal scene.

 

Unkilled

Zombies and SpeedTree

Madfinger Games have created some of the best selling mobile shoot-em-ups including the Dead Trigger and Shadow Gun series. Unkilled, their new zombie first person shooter, boasts some of the most robust graphics available on mobile and was built with Unity 5.  This zombie and gun-filled romp through New York takes full advantage of SpeedTree’s integration into the Unity Engine.  The trees that fill New York’s urban landscape flutter convincingly in the wind using the same SpeedTree wind effects that come with all our models (purchased or created with our subscription).  This movement in the background add a significant amount of life to what might otherwise be static environments and is worth checking out.

If you’re you’ve got an itchy trigger finger, enjoy zombie shoot-em-ups or just want to check out what is now possible with mobile games be sure to download Unkilled.  It can be found at the top of the charts with 1.5 million downloads on Android or iOs.

To learn more about SpeedTree for Unity, our Subscription Modeler, or drop-in ready assets, be sure to visit our site and keep be sure to follow us on twitter!

Check out the launch trailer below

 

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Our  Subscription Modeler just got better…

If access to cutting edge foliage generation for $19 wasn’t enough, we’re sweetening the deal with new perks for our UE4 and Unity 5 Subscription Modelers!  Starting today (September 1st) we’ll be offering anyone with an active SpeedTree subscription to UE4 or Unity 5 15% off of all assets on our online store, as well as a new trio of assets available for free each month!

Monthly Bonus Content

Active subscribers will be able to access a free set of assets each month via the online store. We’ll be releasing one hero resolution, one desktop resolution, and one mobile resolution model each month. These assets will include all the variations (Fall, Winter, Summer) as well as any leaf map makers associated with that model.  Once you’ve downloaded these assets they will be yours to use whether you maintain the subscription or not. Each month will include a hero model, a desktop model, and a mobile model.

September Bonus Content

Hero Resolution: Alaskan Cedar (3 Models & 3 Leaf Map Makers)

Desktop Resolution: Bamboo (2 Models)

Mobile Resolution: Coconut Palm (3 Models)


If you’re already a subscriber you can go ahead and download your UE4 bonus content or Unity 5 Bonus Content.

15% Off Our SpeedTree Store

Our store is constantly growing and offers a variety of packages and individual trees. Now with an active subscription to our modeler you can get 15% off our models to use as a starting point for new species or simply to fill your world with unlimited variations of the foliage of your choice. Our models come with artist-tuned wind and LOD effects as well as multiple seasons and variations for any project. (Learn more about what makes our SpeedTree’s special for UE4 or Unity 5)

If you are already a subscriber, you can take advantage of this discount simply by logging into our store.

If you aren’t already a subscriber, head over to our store to get your subscription for just $19 dollars a month  stop or start at any time and keep all the assets that you’ve created.

Unity 5 Subscription                        UE4 Subscription

 

Summer sale

SpeedTree End Of Summer Sale

Summer may be winding down, but we’ve got big plans for SpeedTree this fall.  To kick things off,  we’re celebrating the imminent change of seasons with a store-wide sale on our Unreal Engine 4 and Unity 5 assets.  All our packages and models have been cut by 40% until September 4th, so if you’ve been waiting for an opportunity to try our Desktop Ground Cover package or need some extra variations of grass or trees, now is the time to jump in!

Our drop-in assets are ready to carry you through multiple seasons as each species comes with several models to encompass different tree ages, seasons, and quality.  From trees ready for MMO’s like Shroud of the Avatar, or sci-fi thrillers such as P.A.M.E.L.A, to stunning arch-viz renders, our assets provide individuals and studios alike with the highest quality vegetation assets on the market.

Other benefits of using SpeedTree assets include:

  • Leaf-map makers
  • Seasonal variations
  • Helper SPM models
  • Preset collision objects
  • Fully editable with modeler subscription
  • Artist-tuned LOD
  • Branch seam reduction
  • Quality textures
  • Three resolutions
  • Artist-tuned wind effects
  • Preset ambient occlusion

More information on what makes a SpeedTree Special: UE4  Unity 5

These trees can also act as starting points for endless variations, new species, or custom hero models with our Subscription Modeler for UE4 and Unity 5.  At only $19 a month for the subscription, you can use it for as long or as short as you need and all your models that you create will be yours to continue using once your subscription ends.  Stay tuned for more announcements coming up in the next week!

Unity 5 Store                               Unreal Engine 4 Store

Uppercut Games is no stranger to creating compelling environments. From their past experience working on AAA titles such as Bioshock to their mobile game hits Epoch and Epoch 2, they bring all their experience and passion to bear on their latest title, Submerged. Eschewing combat and violence for storytelling, Submerged focuses on telling a story through exploration of a rich environment. The game takes place in a city that has been destroyed by an unknown watery cataclysm, towering skyscrapers are now overgrown with palm trees, grass, and brush. Working with a small team of six, the studio made use of the powerful tools in UE4 and existing content wherever it was practical, including creative use of the blueprint system and SpeedTree for the trees.

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Miku, the games protagonist, arrives to a desolate city on a small boat with her brother who has suffered a grievous wound.  The goal of the game is to explore the environment to find packages containing medical supplies, all the while an ominous threat watches from the shadows.  The story follows in the footsteps of games like Ico, Shadows of the Colossus, the environment becomes a subtle storytelling element rather than just an arena for combat.  Andrew James of Uppercut games talked to us about choosing SpeedTree to build that environment:

We were using Static mesh for trees when we first started developing Submerged. We were on the pre-release beta for Unreal Engine 4, so were very happy when SpeedTree announced it would be integrated. We knew we wanted a living, windy, sun-swept environment, and the “out of the box” wind animation on the tall palm trees was a big draw card: it just looks so realistic and brings the world to life.

 

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One of the innovative ways that Uppercut Games used UE4 is the creation of a unique system for placing foliage on rooftops. While trees used to create paths, block areas, and aid in navigation were placed by hand, the task of painting the trees across the tops of the buildings became a daunting task. The team used the UE4 blueprint system to create a procedural tool for placing trees on all of the buildings.

…with hundreds of buildings in the city, and every time we changed a building we would have to re-paint the trees. Instead we created a system that worked with Unreal’s Blueprint system, so whenever we placed a blueprint of a building it would automatically generate the trees on that building. We came to call these “Tree Hats”, and this allowed us to regenerate or delete the foliage with the press of a button.  We could even regenerate all the foliage for the entire  level with a single console command! This saved us days, if not weeks of busy work.

Submerged is available now on Steam, PS4, and Xbox One and is a must play for anyone who is a fan of thoughtful storytelling and immersive experiences.

SpeedTree is an award-winning tool used by AAA studios and indie studios alike through our UE4 and Unity Subscriptions and drop in ready assets.

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If you think our Academy Award winning software is only used in summer blockbuster movies, think again. Since first appearing on the big screen with James Cameron’s Avatar, SpeedTree is being used for digital forests not just for VFX in mega-blockbuster hits, but also in indie productions and television (Including Sharknado 3: Oh Hell No).  As the demand for higher production spectacles on both cable and network television increase in this “golden age of television”, VFX is used to meet the quick turnaround and to make epic environments.  SpeedTree offers an incredibly efficient workflow to help meet deadlines and quick visualizations.  Next time you tune-in to a medieval fantasy epic, a superhero caper, or are an indie flick in your local theater, keep an eye out,  you might catch some SpeedTrees in action.

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Developed by Sundance Institute Creative Producing Lab, this sci-fi film  is the first feature by Andrew Droz Palermo and stars Timothee Chalamet (Interstellar) and Kiernan Shipka (Mad Men) as gifted siblings.  One & Two takes begins on a farm that is could be mistaken for being an Amish homestead if not for the high wall surrounding the entire property, and the ability of the young siblings to teleport themselves at will.  While it may seem idyllic, conflict soon arises.

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A retro spy thriller from the master of high-octane period pieces, Guy Ritchie (Sherlock Holmes, Snatch), The Man From U.N.C.L.E is a reboot of the classic spy tv series. Armie Hammer and Henry Cavill star as the odd couple spies forced to come together to stop a greater threat. Guy Ritchie is one of the most stylish directors in Hollywood that makes him a perfect match to bring classy 60’s action to the modern screen.

For more information on the products that SpeedTree offers for VFX, check our website or try an evaluation of our Academy Award winning software today!