Category Archives: News

New Species for the Games 8 Library

The SpeedTree Game Library continues to grow with new varieties of trees and ground cover plants added every month. Here’s an overview of all the new game trees we’ve added in March, be sure to check back for new trees!  These trees are compatible with SpeedTree 8 for Lumberyard and SpeedTree 8 for UE4.

SpeedTree 8 for UE4.19

SpeedTree 8 is arriving next week for UE4.19 with an open public beta of the SpeedTree 8 for UE4 modeler! All current subscribers will be able to access both the SpeedTree 7 and SpeedTree 8 modelers with full editing capabilities, while anyone with a SpeedTree Store account can try the new export-only mode and sample […]

New FXPHD SpeedTree Course

Emmy Award-winning VFX supervisor Eran Dinur has released a new 10-part tutorial series covering the new features and workflows of the all-new SpeedTree Cinema 8.  Judging solely by the video, it looks like a fantastic course for anyone looking to learn more about using SpeedTree CInema 8 for VFX! From the FXphd Website: In the past few […]

In the News: 3D World Reviews SpeedTree 8

Artist and writer Steve Jarratt has written an extensive review of SpeedTree Cinema 8 for 3D World magazine’s February print issue available online at creativebloq.com. Citing the new lower price point and powerful new features, Steve had some positive things to say about SpeedTree: …the main takeaway here is that SpeedTree 8, in combination with […]

SpeedTree Cinema v8.1.0 Released

Our first major update for SpeedTree Cinema featuring a number of improvements, bug fixes, and features is now available to evaluate, purchase, and download. If you’re working on a Wacom tablet or laptop with a 4k screen, our display scale settings will help you utilize higher resolutions on smaller screens. We’ve also added support for […]

Free Christmas Tree for SpeedTree 8

It’s Christmas time at SpeedTree! The cold is here and the holidays with it, but it’s warm and safe by the glow of our computer monitors.  Celebrate the holidays with a free tree from all of us here at SpeedTree available for SpeedTree Cinema 8 users.  Lumberyard users can download the VFX model, but should […]

Cyber Monday Sale!

Green up your Cyber Monday with a hefty discount on digital foliage for games, vfx, and more! 35% off all SpeedTree Models 10% off all SpeedTree Modelers Sale ends at 11:59 p.m. on Tuesday, December 5 Game Trees: Unreal and Unity SpeedTree Models Lumberyard SpeedTree Models VFX Trees: SpeedTree 8 SpeedTree Models SpeedTree 7 SpeedTree […]

Assassin’s Creed: Origins

The environments of the Assassin’s Creed series have always been as integral to the mechanics and feel of the game as hidden blades, ancient conspiracies, and a questionable understanding of genetics. With its tenth installation, Ubisoft has taken the game to its roots (pun intended) creating an open world realization of Ancient Egypt, built using […]

ILM’s Behind the Magic of Kong: Skull Island

Kong: Skull Island roared into theaters this past spring bringing an updated-yet-retro take on the famous movie monster. Besides being an action-packed genre romp, Kong featured some beautiful visual effects from Industrial Light and Magic using our Academy-award winning SpeedTree Cinema modeler. ILM’s latest Behind the Magic video is a compelling breakdown of the hazy Vietnam-tinged […]

May Bonus Content

We’ve got a new set of models for all active subscribers to our Unity 5 and Unreal Engine 4 SpeedTree Modeler. Each model comes in either a Hero, Desktop, or Mobile resolution. If applicable, these assets will include seasonal variations (Fall, Winter, Summer) as well as any leaf map makers associated with that model.  Once […]