In this 90-second video, we use the SpeedTree Modeler to create a tree from scratch, using concept art imported and placed directly in the scene. Textures and auxiliary scene meshes are pulled from our library, but everything else is created on-the-fly. All features shown, except seasonal change, are available in most versions of the SpeedTree […]
Author Archives: Chris King
Until October 12, get significant savings on SpeedTree Studio, SpeedTree Architect and all the trees you can use with them! SpeedTree Studio, regularly $895, is $595 ($300 off!) SpeedTree Architect, regularly $495, is $345 ($150 off!) And all VFX trees are half off! The sale applies only to VFX trees as listed at the “Version 7” […]
Introducing four new tree sets for UE4 subscribers, currently on sale at 33% off! European Linden European Beech Barrel Cactus Backyard Grass Don’t forget that each tree set comes with lots of variations and each SPM file can be randomized endlessly in the UE4 Modeler.
It seems game developers are not the only users excited about Epic’s Unreal Engine 4 with SpeedTree integration. As cited by Architectural Visualization blogger Ronen Bekerman in a recent post, the popular engine has been used to create a “drop dead gorgeous” ArchViz test by Koola. Several videos and images were also posted on Koola’s […]
We’re not sure how long we’re going to try this, but in an effort to gain a few more twitter followers, we’ll be tweeting daily coupon codes good for a free copy of specific UE4 tree models on our store. Each coupon will only be good for a few uses, so you’ve got to be […]
Sadly, our all-trees grand opening sale has ended, but we’ve added five new tree models that are all currently 33% off! They are: Red Maple Rough Grass Snake Weed SpeedWeed™ Colorado Blue Spruce Also, we’ve added a new category just for trees that are currently on sale. What makes SpeedTree models so special? How many […]
The official Unreal Engine 4.3 release is out! We’re proud to finally introduce our small library of tree models just for UE 4.3 users. It’s small because we’ve packed a lot into each species — drop-in UE 4.3 ready, very efficient lightmap-ready UVs, tuned LOD & wind, multiple resolutions, and much more. List price for […]
With the release of Unreal Engine 4.3 from Epic Games, we are thrilled that the SpeedTree® run-time is now integrated into this new version so that any UE4 subscriber can add dynamic, animated models from our new SpeedTree for UE4 Subscription Tree Model Library. For a $19 a month subscription (this is a separate charge […]
Just as a reminder to those who already have the preview release, the models won’t work in UE4 unless you have Unreal Engine version 4.3. Also, when the SpeedTree® Modeler application is out of preview, you’ll be able to purchase UE4-specific models. Please do not purchase the “v7” or “v6” tree models we currently have […]
Hey guys! We’re back home after the big Unreal Engine / SpeedTree® Twitch broadcast (watch archived broadcast video below). We had a blast! Big thanks to Epic and Dana for having us out. UE4 SpeedTree Twitch Broadcast (6/19/14) from Epic Games [embedplusvideo height=”315″ width=”560″ editlink=”http://bit.ly/1npQUX1″ standard=”http://www.youtube.com/v/M0RrdZmYoNM?fs=1&start=695″ vars=”ytid=M0RrdZmYoNM&width=560&height=315&start=695&stop=&rs=w&hd=0&autoplay=0&react=0&chapters=¬es=” id=”ep6479″ /] We’ve received a lot of questions […]