Author Archives: Chris King

Using SpeedTree to Match Concept Art (Time-Lapse Video)

In this 90-second video, we use the SpeedTree Modeler to create a tree from scratch, using concept art imported and placed directly in the scene. Textures and auxiliary scene meshes are pulled from our library, but everything else is created on-the-fly. All features shown, except seasonal change, are available in most versions of the SpeedTree […]

Discounts on SpeedTree Studio, Architect and Tree Models Through October 12

Until October 12, get significant savings on SpeedTree Studio, SpeedTree Architect and all the trees you can use with them! SpeedTree Studio, regularly $895, is $595 ($300 off!) SpeedTree Architect, regularly $495, is $345 ($150 off!) And all VFX trees are half off! The sale applies only to VFX trees as listed at the “Version 7” […]

UE4 ArchViz Cited for Exceptional SpeedTree® Foliage & Lighting

It seems game developers are not the only users excited about Epic’s Unreal Engine 4 with SpeedTree integration.  As cited by Architectural Visualization blogger Ronen Bekerman in a recent post, the popular engine has been used to create a “drop dead gorgeous” ArchViz test by Koola.  Several videos and images were also posted on Koola’s […]

Five New UE4 Trees On Sale

Sadly, our all-trees grand opening sale has ended, but we’ve added five new tree models that are all currently 33% off! They are: Red Maple Rough Grass Snake Weed SpeedWeed™ Colorado Blue Spruce Also, we’ve added a new category just for trees that are currently on sale. What makes SpeedTree models so special? How many […]

UE4 Tree Store Open!

The official Unreal Engine 4.3 release is out! We’re proud to finally introduce our small library of tree models just for UE 4.3 users. It’s small because we’ve packed a lot into each species — drop-in UE 4.3 ready, very efficient lightmap-ready UVs, tuned LOD & wind, multiple resolutions, and much more. List price for […]

SpeedTree® Now Available for UE4.3 Subscription

With the release of Unreal Engine 4.3 from Epic Games, we are thrilled that the SpeedTree® run-time is now integrated into this new version so that any UE4 subscriber can add dynamic, animated models from our new SpeedTree for UE4 Subscription Tree Model Library. For a $19 a month subscription (this is a separate charge […]

To SpeedTree® Modeler for UE4 Subscription Preview Users

Just as a reminder to those who already have the preview release, the models won’t work in UE4 unless you have Unreal Engine version 4.3. Also, when the SpeedTree® Modeler application is out of preview, you’ll be able to purchase UE4-specific models. Please do not purchase the “v7” or “v6” tree models we currently have […]

Clarification of SpeedTree® for UE4 Subscription Offering

Hey guys! We’re back home after the big Unreal Engine / SpeedTree® Twitch broadcast (watch archived broadcast video below). We had a blast! Big thanks to Epic and Dana for having us out. UE4 SpeedTree Twitch Broadcast (6/19/14) from Epic Games [embedplusvideo height=”315″ width=”560″ editlink=”http://bit.ly/1npQUX1″ standard=”http://www.youtube.com/v/M0RrdZmYoNM?fs=1&start=695″ vars=”ytid=M0RrdZmYoNM&width=560&height=315&start=695&stop=&rs=w&hd=0&autoplay=0&react=0&chapters=&notes=” id=”ep6479″ /] We’ve received a lot of questions […]